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2026-05-08 18:21:51 +01:00
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using Godot;
using System;
using Tutorials.addons.custom_inspector_tools.InspectorPlugins;
[Tool]
public partial class TestBoxTest : Node2D
{
[TestBox("Field1", "This is a test box for Field1")]
[Export] public int Field1 = 42;
}