Files
2026-08-29 23:24:04 +01:00

12 lines
274 B
C#

using Godot;
using System;
[GlobalClass]
public partial class ItemData : Resource
{
[Export] public string Id { get; set; }
[Export] public string DisplayName { get; set; }
[Export] public Texture2D Icon { get; set; }
[Export] public int MaxStack { get; set; } = 64;
}