Add workflow for publishing game library NuGet package

This commit is contained in:
2025-12-09 22:48:37 +00:00
committed by GitHub
parent c8f071c350
commit 0a6b927023
+25 -1
View File
@@ -64,4 +64,28 @@ jobs:
upload_url: ${{ needs.get-release.outputs.upload_url }}
asset_path: ./OmegaLeo.HelperLib.Changelog/bin/Release/OmegaLeo.HelperLib.Changelog.${{ github.event.release.tag_name }}.nupkg
asset_name: OmegaLeo.HelperLib.Changelog.${{ github.event.release.tag_name }}.nupkg
asset_content_type: application/zip
asset_content_type: application/zip
publish-game-lib:
runs-on: ubuntu-latest
needs: [ get-release ]
steps:
- uses: actions/checkout@v2
- name: Setup .Net Core
uses: actions/setup-dotnet@v1
with:
dotnet-version: '8.0.x'
- name: Update Project Version
run: sed -i "s/\(<Version>\([0-9]\+\.\)\{2\}\)\([0-9]\+\)/\1${{ github.event.release.tag_name }}/" "./OmegaLeo.HelperLib.Game/OmegaLeo.HelperLib.Game.csproj"
- name: Create Nuget Package
run: dotnet pack "./OmegaLeo.HelperLib.Game/OmegaLeo.HelperLib.Game.csproj" -c Release /p:Version=${{ github.event.release.tag_name }} /p:PackageReleaseNotes="See https://github.com/omegaleo/OmegaLeo.HelperLib/releases/tag/${{ github.event.release.tag_name }}"
- name: Publish Nuget Package
run: dotnet nuget push ./OmegaLeo.HelperLib.Game/bin/Release/OmegaLeo.HelperLib.Game.${{ github.event.release.tag_name }}.nupkg --api-key ${{ secrets.nuget_api_key }} --source https://api.nuget.org/v3/index.json --skip-duplicate
- name: Upload assets to release
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.TOKEN }}
with:
upload_url: ${{ needs.get-release.outputs.upload_url }}
asset_path: ./OmegaLeo.HelperLib.Game/bin/Release/OmegaLeo.HelperLib.Game.${{ github.event.release.tag_name }}.nupkg
asset_name: OmegaLeo.HelperLib.Game.${{ github.event.release.tag_name }}.nupkg
asset_content_type: application/zip