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@@ -98,7 +98,7 @@ namespace GameDevLibrary.Extensions
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return values;
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}
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public static IEnumerable<TSource> DistinctBy<TSource, TKey>
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/*public static IEnumerable<TSource> DistinctBy<TSource, TKey>
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(this IEnumerable<TSource> source, Func<TSource, TKey> keySelector)
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{
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HashSet<TKey> seenKeys = new HashSet<TKey>();
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@@ -109,7 +109,7 @@ namespace GameDevLibrary.Extensions
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yield return element;
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}
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}
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}
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}*/
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// Idea obtained from TaroDev's video on things to do in Unity - https://youtu.be/Ic5ux-tpkCE?t=302
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