Dev (#14)
* Fixed dependency * Updates to NeoDictionary * Changes to NeoDictionary * Started working on a Git implementation to integrate into Game Engines in the future * Added commit functionality to the git library * New changes * Added select for NeoDictionary.cs * Fixed issue with previous new method * Added a Benchmarking Tool to be used mostly in game engines * Added IndexOf to NeoDictionary.cs * Added new method for BenchmarkUtility.cs * added an instacedobject class * Added a new shuffle method for lists * fixed return type * Added new Changelog generator * Added new Game logic library to assist with game projects * Added Web Project * Added Nuget package configs * Add workflow for publishing game library NuGet package * Add README for OmegaLeo's Helper Library * Updated Website to reflect all libraries * Fixed missing library in Changelog * Added Contributing and Code of Conduct * Fixed web project * new documentation changes * fix packages * Fixed DocumentationHelper package dependencies * Added Serilog * Added logging * Fixed documentation * Added logging for cache * fixed documentation * Updated README.md * Update README.md Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update OmegaLeo.HelperLib.Web/Controllers/HomeController.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update OmegaLeo.HelperLib.Web/Controllers/HomeController.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * fix error * changes for Github Packages * Cleanup * Started working on a SteamWorks integration * Added logging * Started working on a Steam library --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
This commit was merged in pull request #14.
This commit is contained in:
@@ -0,0 +1,73 @@
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using OmegaLeo.HelperLib.Shared.Attributes;
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namespace OmegaLeo.HelperLib.Steamworks
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{
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[Documentation(nameof(SteamUgcItemUpdateSession), "Fluent helper for editing and submitting a workshop item update.", null, null)]
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public class SteamUgcItemUpdateSession
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{
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private readonly SteamUgcManager _ugcManager;
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private readonly uint _consumerAppId;
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private readonly ulong _publishedFileId;
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private readonly SteamUgcItemUpdateOptions _options = new SteamUgcItemUpdateOptions();
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internal SteamUgcItemUpdateSession(SteamUgcManager ugcManager, uint consumerAppId, ulong publishedFileId)
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{
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_ugcManager = ugcManager;
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_consumerAppId = consumerAppId;
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_publishedFileId = publishedFileId;
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}
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public SteamUgcItemUpdateSession WithTitle(string title)
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{
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_options.Title = title;
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return this;
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}
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public SteamUgcItemUpdateSession WithDescription(string description)
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{
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_options.Description = description;
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return this;
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}
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public SteamUgcItemUpdateSession WithMetadata(string metadata)
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{
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_options.Metadata = metadata;
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return this;
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}
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public SteamUgcItemUpdateSession WithVisibility(uint visibility)
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{
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_options.Visibility = visibility;
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return this;
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}
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public SteamUgcItemUpdateSession WithTags(params string[] tags)
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{
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_options.Tags = tags;
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return this;
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}
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public SteamUgcItemUpdateSession WithContentFolder(string contentFolder)
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{
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_options.ContentFolder = contentFolder;
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return this;
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}
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public SteamUgcItemUpdateSession WithPreviewFile(string previewFile)
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{
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_options.PreviewFile = previewFile;
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return this;
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}
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[Documentation(nameof(Submit), "Submits the fluent update session and returns a Steam API call handle.", new[]
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{
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"changeNote: Changelog note for this update.",
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"failedStep: Name of the failed step if submission returns 0."
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}, null)]
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public ulong Submit(string changeNote, out string failedStep)
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{
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return _ugcManager.UpdateItem(_consumerAppId, _publishedFileId, _options, changeNote, out failedStep);
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}
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}
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}
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