Fix: Add GenerateDocumentationFile to Changelog and Game projects + update tool path

Co-authored-by: omegaleo <5655201+omegaleo@users.noreply.github.com>
This commit is contained in:
copilot-swe-agent[bot]
2026-02-11 23:21:23 +00:00
parent 9d828cec72
commit 374035e756
3 changed files with 3 additions and 1 deletions
@@ -15,6 +15,7 @@
<PackageLicenseExpression>AGPL-3.0-only</PackageLicenseExpression>
<PackageTags>csharp;dotnet;utility;helper;benchmark</PackageTags>
<RepositoryType>git</RepositoryType>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
</PropertyGroup>
<ItemGroup>
@@ -12,6 +12,7 @@
<PackageLicenseExpression>AGPL-3.0-only</PackageLicenseExpression>
<PackageTags>csharp;dotnet;utility;helper;benchmark</PackageTags>
<RepositoryType>git</RepositoryType>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
</PropertyGroup>
<ItemGroup>
+1 -1
View File
@@ -17,7 +17,7 @@
<PropertyGroup>
<!-- For local development, use the built tool from the sibling project -->
<XmlDocGenToolPath_Local>$(MSBuildThisFileDirectory)OmegaLeo.HelperLib.XmlDocGenerator/bin/$(Configuration)/net8.0/OmegaLeo.HelperLib.XmlDocGenerator.dll</XmlDocGenToolPath_Local>
<XmlDocGenToolPath_Local>$(MSBuildThisFileDirectory)OmegaLeo.HelperLib.XmlDocGenerator/bin/$(Configuration)/net9.0/OmegaLeo.HelperLib.XmlDocGenerator.dll</XmlDocGenToolPath_Local>
<!-- Target the final output assembly and XML, not intermediate -->
<TargetAssemblyPath>$(TargetDir)$(TargetFileName)</TargetAssemblyPath>
<TargetXmlDocPath>$(TargetDir)$(TargetName).xml</TargetXmlDocPath>