Dev Improvements (#4)

* Fixed dependency

* Updates to NeoDictionary

* Changes to NeoDictionary

* Started working on a Git implementation to integrate into Game Engines in the future

* Added commit functionality to the git library

* New changes

* Added select for NeoDictionary.cs

* Fixed issue with previous new method

* Added a Benchmarking Tool to be used mostly in game engines

* Added IndexOf to NeoDictionary.cs

* Added new method for BenchmarkUtility.cs

* added an instacedobject class

* Added a new shuffle method for lists

* fixed return type

* Added new Changelog generator

* Added new Game logic library to assist with game projects

* Added Web Project

* Added Nuget package configs

* Add workflow for publishing game library NuGet package

* Add README for OmegaLeo's Helper Library

* Updated Website to reflect all libraries

* Fixed missing library in Changelog

* Added Contributing and Code of Conduct
This commit was merged in pull request #4.
This commit is contained in:
2025-12-09 23:55:56 +00:00
committed by GitHub
parent 11333284e2
commit 6f1ef9c84f
113 changed files with 76553 additions and 6 deletions
@@ -1,8 +1,10 @@
using System;
using NetFlow.DocumentationHelper.Library.Attributes;
namespace OmegaLeo.HelperLib.Changelog.Attributes
{
[Changelog("v1.0.0", "Created ChangelogAttribute to be used to register changes in the code.")]
[Documentation(nameof(ChangelogAttribute), "Attribute to annotate classes, methods, or properties with changelog information.")]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method | AttributeTargets.Property, AllowMultiple = true)]
public class ChangelogAttribute : Attribute
{