Dev Improvements (#4)

* Fixed dependency

* Updates to NeoDictionary

* Changes to NeoDictionary

* Started working on a Git implementation to integrate into Game Engines in the future

* Added commit functionality to the git library

* New changes

* Added select for NeoDictionary.cs

* Fixed issue with previous new method

* Added a Benchmarking Tool to be used mostly in game engines

* Added IndexOf to NeoDictionary.cs

* Added new method for BenchmarkUtility.cs

* added an instacedobject class

* Added a new shuffle method for lists

* fixed return type

* Added new Changelog generator

* Added new Game logic library to assist with game projects

* Added Web Project

* Added Nuget package configs

* Add workflow for publishing game library NuGet package

* Add README for OmegaLeo's Helper Library

* Updated Website to reflect all libraries

* Fixed missing library in Changelog

* Added Contributing and Code of Conduct
This commit was merged in pull request #4.
This commit is contained in:
2025-12-09 23:55:56 +00:00
committed by GitHub
parent 11333284e2
commit 6f1ef9c84f
113 changed files with 76553 additions and 6 deletions
@@ -2,13 +2,16 @@ using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using NetFlow.DocumentationHelper.Library.Attributes;
using OmegaLeo.HelperLib.Changelog.Attributes;
namespace OmegaLeo.HelperLib.Changelog.Tools
{
[Changelog("v1.0.0", "Created the class ChangelogTool to extract changelogs via attributes")]
[Documentation("ChangelogTool", "Provides methods to extract changelog information from assembly attributes.")]
public class ChangelogTool
{
[Documentation("ChangelogTool.ExtractChangelog", "Extracts changelog entries from the specified assembly.")]
public static Dictionary<string, List<Models.Changelog>> ExtractChangelog(Assembly assembly)
{
var changelogByVersion = new Dictionary<string, List<Models.Changelog>>();
@@ -32,6 +35,7 @@ namespace OmegaLeo.HelperLib.Changelog.Tools
return changelogByVersion;
}
[Documentation("ChangelogTool.GetMarkdown", "Generates a markdown formatted changelog from the assembly's changelog attributes.")]
public static string GetMarkdown(Assembly assembly)
{
var changelog = ExtractChangelog(assembly);