Dev Improvements (#4)
* Fixed dependency * Updates to NeoDictionary * Changes to NeoDictionary * Started working on a Git implementation to integrate into Game Engines in the future * Added commit functionality to the git library * New changes * Added select for NeoDictionary.cs * Fixed issue with previous new method * Added a Benchmarking Tool to be used mostly in game engines * Added IndexOf to NeoDictionary.cs * Added new method for BenchmarkUtility.cs * added an instacedobject class * Added a new shuffle method for lists * fixed return type * Added new Changelog generator * Added new Game logic library to assist with game projects * Added Web Project * Added Nuget package configs * Add workflow for publishing game library NuGet package * Add README for OmegaLeo's Helper Library * Updated Website to reflect all libraries * Fixed missing library in Changelog * Added Contributing and Code of Conduct
This commit was merged in pull request #4.
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.1</TargetFramework>
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<Nullable>enable</Nullable>
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<Title>Omega Leo's Helper Library - Game Logic</Title>
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<Version>0.0.2</Version>
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<Authors>Nuno "Omega Leo" Diogo</Authors>
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<PackageProjectUrl>https://github.com/omegaleo/HelperLib</PackageProjectUrl>
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<PackageLicenseUrl>https://github.com/omegaleo/HelperLib/blob/main/LICENSE</PackageLicenseUrl>
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<RepositoryUrl>https://github.com/omegaleo/HelperLib</RepositoryUrl>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\OmegaLeo.HelperLib\OmegaLeo.HelperLib.csproj" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Newtonsoft.Json" Version="13.0.4" />
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</ItemGroup>
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</Project>
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