Dev Improvements (#4)
* Fixed dependency * Updates to NeoDictionary * Changes to NeoDictionary * Started working on a Git implementation to integrate into Game Engines in the future * Added commit functionality to the git library * New changes * Added select for NeoDictionary.cs * Fixed issue with previous new method * Added a Benchmarking Tool to be used mostly in game engines * Added IndexOf to NeoDictionary.cs * Added new method for BenchmarkUtility.cs * added an instacedobject class * Added a new shuffle method for lists * fixed return type * Added new Changelog generator * Added new Game logic library to assist with game projects * Added Web Project * Added Nuget package configs * Add workflow for publishing game library NuGet package * Add README for OmegaLeo's Helper Library * Updated Website to reflect all libraries * Fixed missing library in Changelog * Added Contributing and Code of Conduct
This commit was merged in pull request #4.
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var builder = WebApplication.CreateBuilder(args);
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// Add services to the container.
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builder.Services.AddControllersWithViews();
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var app = builder.Build();
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// Configure the HTTP request pipeline.
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if (!app.Environment.IsDevelopment())
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{
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app.UseExceptionHandler("/Home/Error");
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// The default HSTS value is 30 days. You may want to change this for production scenarios, see https://aka.ms/aspnetcore-hsts.
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app.UseHsts();
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}
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app.UseHttpsRedirection();
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app.UseStaticFiles();
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app.UseRouting();
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app.UseAuthorization();
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app.MapControllerRoute(
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name: "default",
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pattern: "{controller=Home}/{action=Index}/{id?}");
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app.Run();
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