Dev Improvements (#4)

* Fixed dependency

* Updates to NeoDictionary

* Changes to NeoDictionary

* Started working on a Git implementation to integrate into Game Engines in the future

* Added commit functionality to the git library

* New changes

* Added select for NeoDictionary.cs

* Fixed issue with previous new method

* Added a Benchmarking Tool to be used mostly in game engines

* Added IndexOf to NeoDictionary.cs

* Added new method for BenchmarkUtility.cs

* added an instacedobject class

* Added a new shuffle method for lists

* fixed return type

* Added new Changelog generator

* Added new Game logic library to assist with game projects

* Added Web Project

* Added Nuget package configs

* Add workflow for publishing game library NuGet package

* Add README for OmegaLeo's Helper Library

* Updated Website to reflect all libraries

* Fixed missing library in Changelog

* Added Contributing and Code of Conduct
This commit was merged in pull request #4.
This commit is contained in:
2025-12-09 23:55:56 +00:00
committed by GitHub
parent 11333284e2
commit 6f1ef9c84f
113 changed files with 76553 additions and 6 deletions
@@ -0,0 +1,25 @@
@model ErrorViewModel
@{
ViewData["Title"] = "Error";
}
<h1 class="text-danger">Error.</h1>
<h2 class="text-danger">An error occurred while processing your request.</h2>
@if (Model.ShowRequestId)
{
<p>
<strong>Request ID:</strong> <code>@Model.RequestId</code>
</p>
}
<h3>Development Mode</h3>
<p>
Swapping to <strong>Development</strong> environment will display more detailed information about the error that occurred.
</p>
<p>
<strong>The Development environment shouldn't be enabled for deployed applications.</strong>
It can result in displaying sensitive information from exceptions to end users.
For local debugging, enable the <strong>Development</strong> environment by setting the <strong>ASPNETCORE_ENVIRONMENT</strong> environment variable to <strong>Development</strong>
and restarting the app.
</p>