Dev changes (#3)

* Fixed dependency

* Updates to NeoDictionary

* Changes to NeoDictionary

* Started working on a Git implementation to integrate into Game Engines in the future

* Added commit functionality to the git library

* New changes

* Added select for NeoDictionary.cs

* Fixed issue with previous new method

* Added a Benchmarking Tool to be used mostly in game engines

* Added IndexOf to NeoDictionary.cs

* Added new method for BenchmarkUtility.cs

* added an instacedobject class

* Added a new shuffle method for lists

* fixed return type

* Added new Changelog generator
This commit was merged in pull request #3.
This commit is contained in:
2025-02-18 21:09:25 +00:00
committed by GitHub
parent 8f249d2567
commit 7b6115da21
22 changed files with 759 additions and 3 deletions
+102
View File
@@ -0,0 +1,102 @@
// See https://aka.ms/new-console-template for more information
// /media/omegaleo/Development/Library Dev/HelperLib
using System.Reflection;
using GameDevLibrary.Extensions;
using GameDevLibrary.Helpers;
using LibGit2Sharp;
using OmegaLeo.HelperLib.Changelog.Tools;
using OmegaLeo.HelperLib.Git;
using OmegaLeo.HelperLib.Git.Models;
Console.WriteLine("Insert repo path to check changes:");
var repo = Console.ReadLine();
if (repo.IsNullOrEmpty())
{
repo = "/media/omegaleo/Development/Library Dev/HelperLib";
}
var git = new GitClient(repo);
var result = BenchmarkUtility.Record(() =>
{
var changes = git.GetChanges();
if (changes.FolderName.IsNotNullOrEmpty())
{
RecursiveOutput(new List<ChangeFolder>() { changes });
var option = 99;
while (option != 0)
{
ShowOptions();
if (option != 99)
{
switch (option)
{
case 1:
Console.WriteLine("Write the commit message");
var msg = Console.ReadLine();
while (msg.IsNullOrEmpty())
{
Console.WriteLine("Empty message detected, please write a commit message...");
msg = Console.ReadLine();
}
var signature = new Signature("Nuno 'Omega Leo' Diogo", "nunodiogo@omegaleo.pt",
DateTimeOffset.Now);
git.Commit(msg, signature);
break;
case 2:
git.Push();
break;
default:
Console.WriteLine("Invalid Option!");
break;
}
}
int.TryParse(Console.ReadLine(), out option);
}
}
else
{
Console.WriteLine("No changes found in specified repository");
}
});
Console.WriteLine($"Time for checking for changes: {result} ms");
Console.ReadLine();
void RecursiveOutput(List<ChangeFolder> folders, int depth = 0)
{
foreach (var folder in folders)
{
Console.WriteLine($"{new string('\t', depth)}>{folder.FolderName}");
if (folder.SubFolders.Any())
{
RecursiveOutput(folder.SubFolders, depth + 1);
}
foreach (var change in folder.ChangesInFolder)
{
Console.WriteLine($"{new string('\t', depth + 1)}>{Path.GetFileName(change.Path)} ({change.Status})");
}
}
}
void ShowOptions()
{
Console.Clear();
Console.WriteLine(new string('=', 20));
Console.WriteLine("What do you want to do in this repository?");
Console.WriteLine("1. Commit all changes");
Console.WriteLine("2. Push");
}