Added Serializable to Changelog for Unity
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@@ -1,5 +1,8 @@
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using System;
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namespace OmegaLeo.HelperLib.Changelog.Models
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namespace OmegaLeo.HelperLib.Changelog.Models
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{
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{
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[Serializable]
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public class Changelog
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public class Changelog
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{
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{
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public string Target;
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public string Target;
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