Added new Changelog generator

This commit is contained in:
2025-02-18 21:08:16 +00:00
parent 1443ddda68
commit ac4862a6b3
15 changed files with 265 additions and 1 deletions
@@ -0,0 +1,42 @@
// See https://aka.ms/new-console-template for more information
using System.Reflection;
using GameDevLibrary.Helpers;
using OmegaLeo.HelperLib.Changelog.Models;
using OmegaLeo.HelperLib.Changelog.Tools;
var root = GetSolutionRoot();
var changelogs = new Dictionary<string, Assembly>()
{
{Path.Join(root, "OmegaLeo.HelperLib.Changelog", "CHANGELOG.md"), typeof(Changelog).Assembly},
{Path.Join(root, "OmegaLeo.HelperLib", "CHANGELOG.md"), typeof(BenchmarkUtility).Assembly},
};
foreach (var changelog in changelogs)
{
GenerateChangelog(changelog.Key, changelog.Value);
}
void GenerateChangelog(string path, Assembly libraryAssembly)
{
var changelogMarkdown = ChangelogTool.GetMarkdown(libraryAssembly);
File.WriteAllText(path,changelogMarkdown);
}
static string GetSolutionRoot()
{
string dir = AppContext.BaseDirectory;
while (!string.IsNullOrEmpty(dir))
{
if (Directory.GetFiles(dir, "*.sln").Length > 0)
return dir; // Found the solution root
dir = Directory.GetParent(dir)?.FullName; // Move up a directory
}
throw new Exception("Solution root not found.");
}