Migrated Documentation library from NetFlow.DocumentationHelper.Library

This commit is contained in:
2026-01-28 13:15:44 +00:00
parent ab700413fb
commit d20a80c44c
152 changed files with 714 additions and 94 deletions
+48 -1
View File
@@ -1,7 +1,11 @@
using System;
using OmegaLeo.HelperLib.Shared.Attributes;
namespace GameDevLibrary.Extensions
namespace OmegaLeo.HelperLib.Extensions
{
[Documentation(nameof(StringExtensions), "Provides extension methods for the string data type.", null,
"")]
[Changelog("1.2.0", "Fixed root namespace to OmegaLeo.HelperLib.Extensions.", "January 28, 2026")]
public static class StringExtensions
{
/// <summary>
@@ -10,6 +14,17 @@ namespace GameDevLibrary.Extensions
/// <param name="value"></param>
/// <param name="maxChars"></param>
/// <returns></returns>
[Documentation(nameof(Truncate),
"Truncates the string to a specified maximum number of characters, appending '...' if truncation occurs.",
new[]
{
"value: The string to truncate.",
"maxChars: The maximum number of characters allowed before truncation."
},
@"```cs
var longString = ""This is a very long string that needs to be truncated."";
var truncatedString = longString.Truncate(20); // truncatedString will be ""This is a very long...""
```")]
public static string Truncate(this string value, int maxChars)
{
return value.Length <= maxChars ? value : value.Substring(0, maxChars) + "...";
@@ -20,6 +35,13 @@ namespace GameDevLibrary.Extensions
/// </summary>
/// <param name="str"></param>
/// <returns></returns>
[Documentation(nameof(IsNullOrEmpty),
"Checks if the string is null or empty.",
new[] { "str: The string to check." },
@"```cs
string myString = """";
bool isNullOrEmpty = myString.IsNullOrEmpty(); // isNullOrEmpty will be true
```")]
public static bool IsNullOrEmpty(this string str)
{
return String.IsNullOrEmpty(str);
@@ -30,6 +52,13 @@ namespace GameDevLibrary.Extensions
/// </summary>
/// <param name="str"></param>
/// <returns></returns>
[Documentation(nameof(IsNotNullOrEmpty),
"Checks if the string is not null or empty.",
new[] { "str: The string to check." },
@"```cs
string myString = ""Hello"";
bool isNotNullOrEmpty = myString.IsNotNullOrEmpty(); // isNotNullOrEmpty will be true
```")]
public static bool IsNotNullOrEmpty(this string str)
{
return !str.IsNullOrEmpty();
@@ -41,6 +70,17 @@ namespace GameDevLibrary.Extensions
/// <param name="str"></param>
/// <param name="search"></param>
/// <returns></returns>
[Documentation(nameof(AnyMatch),
"Checks if the string matches any of the provided search strings, ignoring case.",
new[]
{
"str: The string to check.",
"search: An array of strings to match against."
},
@"```cs
string myString = ""Hello"";
bool matches = myString.AnyMatch(""hi"", ""hello"", ""greetings""); // matches will be true
```")]
public static bool AnyMatch(this string str, params string[] search)
{
foreach (string s in search)
@@ -59,6 +99,13 @@ namespace GameDevLibrary.Extensions
/// </summary>
/// <param name="str"></param>
/// <returns></returns>
[Documentation(nameof(Reverse),
"Reverses the characters in the string.",
new[] { "str: The string to reverse." },
@"```cs
string myString = ""Hello"";
string reversedString = myString.Reverse(); // reversedString will be ""olleH""
```")]
public static string Reverse(this string str)
{
char[] charArray = str.ToCharArray();