Added new Game logic library to assist with game projects

This commit is contained in:
2025-12-09 22:34:26 +00:00
parent 7870cf623e
commit e0e191dc6b
25 changed files with 1169 additions and 5 deletions
@@ -0,0 +1,33 @@
namespace OmegaLeo.HelperLib.Game.Providers
{
#if UNITY_EDITOR || UNITY_STANDALONE
using System.IO;
using UnityEngine;
namespace OmegaLeo.HelperLib.SaveSystem
{
public class UnitySaveFileProvider : ISaveFileProvider
{
private readonly string _saveFolder;
public UnitySaveFileProvider(string saveFolder = "Saves")
{
_saveFolder = saveFolder;
}
public string GetSaveDirectory()
{
return Path.Combine(Application.persistentDataPath, _saveFolder);
}
public string GetSavePath(string fileName)
{
if (!fileName.EndsWith(".json"))
fileName += ".json";
return Path.Combine(GetSaveDirectory(), fileName);
}
}
}
#endif
}