Added new Game logic library to assist with game projects

This commit is contained in:
2025-12-09 22:34:26 +00:00
parent 7870cf623e
commit e0e191dc6b
25 changed files with 1169 additions and 5 deletions
@@ -0,0 +1,200 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NetFlow.DocumentationHelper.Library.Attributes;
using OmegaLeo.HelperLib.Game.Models;
namespace OmegaLeo.HelperLib.Game.Services
{
public class CommandConsole
{
private readonly Dictionary<string, ConsoleCommand> _commands = new Dictionary<string, ConsoleCommand>(StringComparer.OrdinalIgnoreCase);
private readonly List<string> _history = new List<string>();
private int _maxHistorySize = 100;
public event Action<string> OnOutput;
public event Action<string> OnError;
public IReadOnlyList<string> History => _history.AsReadOnly();
public IReadOnlyDictionary<string, ConsoleCommand> Commands => _commands;
[Documentation(nameof(RegisterCommand), "Registers a new command with the console.")]
public void RegisterCommand(string name, string description, Action<string[]> action, int minArgs = 0, int maxArgs = -1)
{
if (string.IsNullOrWhiteSpace(name))
throw new ArgumentException("Command name cannot be empty", nameof(name));
var command = new ConsoleCommand(name, description, action, minArgs, maxArgs);
_commands[name] = command;
}
[Documentation(nameof(RegisterCommand), "Registers a new command with the console using a delegate.")]
public void RegisterCommand(string name, string description, Func<string[], string> func, int minArgs = 0, int maxArgs = -1)
{
RegisterCommand(name, description, args =>
{
string result = func(args);
if (!string.IsNullOrEmpty(result))
Output(result);
}, minArgs, maxArgs);
}
[Documentation(nameof(UnregisterCommand), "Removes a command from the console.")]
public bool UnregisterCommand(string name)
{
return _commands.Remove(name);
}
[Documentation(nameof(ExecuteCommand), "Executes a command string.")]
public bool ExecuteCommand(string input)
{
if (string.IsNullOrWhiteSpace(input))
return false;
_history.Add(input);
if (_history.Count > _maxHistorySize)
_history.RemoveAt(0);
string[] parts = ParseCommandLine(input);
if (parts.Length == 0)
return false;
string commandName = parts[0];
string[] args = parts.Skip(1).ToArray();
if (!_commands.TryGetValue(commandName, out var command))
{
Error($"Unknown command: {commandName}");
return false;
}
if (command.MinArgs > 0 && args.Length < command.MinArgs)
{
Error($"Command '{commandName}' requires at least {command.MinArgs} argument(s)");
return false;
}
if (command.MaxArgs >= 0 && args.Length > command.MaxArgs)
{
Error($"Command '{commandName}' accepts at most {command.MaxArgs} argument(s)");
return false;
}
try
{
command.Action(args);
return true;
}
catch (Exception ex)
{
Error($"Error executing command '{commandName}': {ex.Message}");
return false;
}
}
[Documentation(nameof(Output), "Outputs a message to the console.")]
public void Output(string message)
{
OnOutput?.Invoke(message);
}
[Documentation(nameof(Error), "Outputs an error message to the console.")]
public void Error(string message)
{
OnError?.Invoke(message);
}
[Documentation(nameof(ClearHistory), "Clears command history.")]
public void ClearHistory()
{
_history.Clear();
}
[Documentation(nameof(GetAutoComplete), "Gets autocomplete suggestions for partial input.")]
public string[] GetAutoComplete(string partial)
{
if (string.IsNullOrWhiteSpace(partial))
return _commands.Keys.ToArray();
return _commands.Keys
.Where(cmd => cmd.StartsWith(partial, StringComparison.OrdinalIgnoreCase))
.ToArray();
}
private string[] ParseCommandLine(string input)
{
var result = new List<string>();
bool inQuotes = false;
string current = "";
for (int i = 0; i < input.Length; i++)
{
char c = input[i];
if (c == '"')
{
inQuotes = !inQuotes;
}
else if (char.IsWhiteSpace(c) && !inQuotes)
{
if (current.Length > 0)
{
result.Add(current);
current = "";
}
}
else
{
current += c;
}
}
if (current.Length > 0)
result.Add(current);
return result.ToArray();
}
[Documentation(nameof(RegisterDefaultCommands), "Registers built-in commands.")]
public void RegisterDefaultCommands()
{
RegisterCommand("help", "Lists all available commands", args =>
{
if (args.Length == 0)
{
Output("Available commands:");
foreach (var cmd in _commands.Values.OrderBy(c => c.Name))
{
Output($" {cmd.Name} - {cmd.Description}");
}
}
else
{
string cmdName = args[0];
if (_commands.TryGetValue(cmdName, out var cmd))
{
Output($"{cmd.Name}: {cmd.Description}");
Output($"Min args: {cmd.MinArgs}, Max args: {(cmd.MaxArgs >= 0 ? cmd.MaxArgs.ToString() : "unlimited")}");
}
else
{
Error($"Unknown command: {cmdName}");
}
}
}, 0, 1);
RegisterCommand("clear", "Clears command history", _ => ClearHistory());
RegisterCommand("echo", "Echoes back the input", args =>
{
Output(string.Join(" ", args));
}, 1);
RegisterCommand("commands", "Lists all registered commands", _ =>
{
Output($"Total commands: {_commands.Count}");
Output(string.Join(", ", _commands.Keys.OrderBy(k => k)));
});
}
}
}
@@ -0,0 +1,73 @@
using System;
using System.Collections.Generic;
using NetFlow.DocumentationHelper.Library.Attributes;
using OmegaLeo.HelperLib.Game.Handlers;
using OmegaLeo.HelperLib.Game.Models;
namespace OmegaLeo.HelperLib.Game.Services
{
public class DelayedActionManager
{
private readonly List<DelayedAction> _pendingActions = new List<DelayedAction>();
private readonly List<DelayedAction> _actionsToRemove = new List<DelayedAction>();
[Documentation(nameof(RunAfter), "Schedules an action to run after a specified delay.")]
public void RunAfter(float delaySeconds, Action action)
{
_pendingActions.Add(new DelayedAction(delaySeconds, action, false));
}
[Documentation(nameof(RunRepeating), "Schedules an action to run repeatedly at specified intervals.")]
public void RunRepeating(float intervalSeconds, Action action)
{
_pendingActions.Add(new DelayedAction(intervalSeconds, action, true));
}
[Documentation(nameof(RunAfterCancellable), "Schedules an action to run after a delay and returns a handler to cancel it if needed.")]
public DelayedActionHandler RunAfterCancellable(float delaySeconds, Action action)
{
var delayedAction = new DelayedAction(delaySeconds, action, false);
_pendingActions.Add(delayedAction);
return new DelayedActionHandler(delayedAction);
}
public void Update(float deltaTime)
{
_actionsToRemove.Clear();
foreach (var action in _pendingActions)
{
action.TimeRemaining -= deltaTime;
if (action.TimeRemaining <= 0)
{
if (!action.IsCancelled)
action.Action?.Invoke();
if (action.IsRepeating && !action.IsCancelled)
{
action.TimeRemaining = action.InitialDelay;
}
else
{
_actionsToRemove.Add(action);
}
}
}
foreach (var action in _actionsToRemove)
{
_pendingActions.Remove(action);
}
}
[Documentation(nameof(CancelAll), "Cancels all pending delayed actions.")]
public void CancelAll()
{
_pendingActions.Clear();
}
[Documentation(nameof(PendingActionsCount), "Gets the count of pending delayed actions.")]
public int PendingActionsCount => _pendingActions.Count;
}
}
@@ -0,0 +1,88 @@
using System;
using System.IO;
using NetFlow.DocumentationHelper.Library.Attributes;
using Newtonsoft.Json;
using OmegaLeo.HelperLib.Game.Interfaces;
namespace OmegaLeo.HelperLib.Game.Services
{
public class SaveManager
{
private readonly ISaveFileProvider _fileProvider;
private readonly JsonSerializerSettings _jsonOptions;
public SaveManager(ISaveFileProvider fileProvider)
{
_fileProvider = fileProvider ?? throw new ArgumentNullException(nameof(fileProvider));
_jsonOptions = new JsonSerializerSettings
{
TypeNameHandling = TypeNameHandling.Auto,
Formatting = Formatting.Indented
};
}
[Documentation(nameof(Save), "Saves data to a JSON file.")]
public void Save<T>(string fileName, T data)
{
string json = JsonConvert.SerializeObject(data, _jsonOptions);
string path = _fileProvider.GetSavePath(fileName);
string directory = Path.GetDirectoryName(path);
if (!Directory.Exists(directory))
Directory.CreateDirectory(directory);
File.WriteAllText(path, json);
}
[Documentation(nameof(Load), "Loads data from a JSON file.")]
public T Load<T>(string fileName)
{
string path = _fileProvider.GetSavePath(fileName);
if (!File.Exists(path))
throw new FileNotFoundException($"Save file not found: {fileName}");
string json = File.ReadAllText(path);
return JsonConvert.DeserializeObject<T>(json, _jsonOptions);
}
[Documentation(nameof(TryLoad), "Attempts to load data from a JSON file, returning a success flag.")]
public bool TryLoad<T>(string fileName, out T data)
{
try
{
data = Load<T>(fileName);
return true;
}
catch
{
data = default;
return false;
}
}
[Documentation(nameof(SaveExists), "Checks if a save file exists.")]
public bool SaveExists(string fileName)
{
return File.Exists(_fileProvider.GetSavePath(fileName));
}
[Documentation(nameof(DeleteSave), "Deletes a save file.")]
public void DeleteSave(string fileName)
{
string path = _fileProvider.GetSavePath(fileName);
if (File.Exists(path))
File.Delete(path);
}
[Documentation(nameof(GetAllSaveFiles), "Retrieves all save files in the save directory.")]
public string[] GetAllSaveFiles()
{
string savePath = _fileProvider.GetSaveDirectory();
if (!Directory.Exists(savePath))
return Array.Empty<string>();
return Directory.GetFiles(savePath, "*.json");
}
}
}