2972e59e00
* Fixed dependency * Updates to NeoDictionary * Changes to NeoDictionary * Started working on a Git implementation to integrate into Game Engines in the future * Added commit functionality to the git library * New changes * Added select for NeoDictionary.cs * Fixed issue with previous new method * Added a Benchmarking Tool to be used mostly in game engines * Added IndexOf to NeoDictionary.cs * Added new method for BenchmarkUtility.cs * added an instacedobject class * Added a new shuffle method for lists * fixed return type * Added new Changelog generator * Added new Game logic library to assist with game projects * Added Web Project * Added Nuget package configs * Add workflow for publishing game library NuGet package * Add README for OmegaLeo's Helper Library * Updated Website to reflect all libraries * Fixed missing library in Changelog * Added Contributing and Code of Conduct * Fixed web project * new documentation changes * fix packages * Fixed DocumentationHelper package dependencies * Added Serilog * Added logging * Fixed documentation * Added logging for cache * fixed documentation * Updated README.md * Update README.md Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update OmegaLeo.HelperLib.Web/Controllers/HomeController.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update OmegaLeo.HelperLib.Web/Controllers/HomeController.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * fix error * changes for Github Packages * Cleanup * Started working on a SteamWorks integration * Added logging * Started working on a Steam library --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
50 lines
2.4 KiB
C#
50 lines
2.4 KiB
C#
using OmegaLeo.HelperLib.Shared.Attributes;
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namespace OmegaLeo.HelperLib.Steamworks
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{
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[Documentation(nameof(SteamRemotePlayManager), "Provides helper methods for Steam Remote Play session inspection.", null,
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@"```csharp
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var remotePlay = SteamManager.Instance.RemotePlay;
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var sessionCount = remotePlay.GetSessionCount();
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```")]
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public class SteamRemotePlayManager
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{
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[Documentation(nameof(GetSessionCount), "Gets the number of active Remote Play sessions for the current user.", null, null)]
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public uint GetSessionCount()
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{
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return SteamNativeApi.GetRemotePlaySessionCount();
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}
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[Documentation(nameof(GetSessionId), "Gets a Remote Play session ID by zero-based session index.", new[] { "sessionIndex: Zero-based index into the active sessions list." }, null)]
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public uint GetSessionId(int sessionIndex)
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{
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return SteamNativeApi.GetRemotePlaySessionId(sessionIndex);
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}
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[Documentation(nameof(GetSessionSteamId), "Gets the SteamID for the remote user in a session.", new[] { "sessionId: Remote Play session ID." }, null)]
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public ulong GetSessionSteamId(uint sessionId)
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{
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return SteamNativeApi.GetRemotePlaySessionSteamId(sessionId);
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}
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[Documentation(nameof(GetSessionClientName), "Gets the client device name for a remote session.", new[] { "sessionId: Remote Play session ID." }, null)]
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public string GetSessionClientName(uint sessionId)
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{
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return SteamNativeApi.GetRemotePlaySessionClientName(sessionId);
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}
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[Documentation(nameof(GetSessionClientFormFactor), "Gets the client form-factor value for a session (matches Steam's ESteamDeviceFormFactor numeric values).", new[] { "sessionId: Remote Play session ID." }, null)]
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public int GetSessionClientFormFactor(uint sessionId)
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{
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return SteamNativeApi.GetRemotePlaySessionClientFormFactor(sessionId);
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}
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[Documentation(nameof(TryGetSessionClientResolution), "Gets the streaming client resolution for a session.", new[] { "sessionId: Remote Play session ID.", "resolutionX: Width output.", "resolutionY: Height output." }, null)]
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public bool TryGetSessionClientResolution(uint sessionId, out int resolutionX, out int resolutionY)
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{
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return SteamNativeApi.TryGetRemotePlaySessionClientResolution(sessionId, out resolutionX, out resolutionY);
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}
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}
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}
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