Files
HelperLib/OmegaLeo.HelperLib.ChangelogHandler/Program.cs
T
omegaleo 2972e59e00 Dev (#14)
* Fixed dependency

* Updates to NeoDictionary

* Changes to NeoDictionary

* Started working on a Git implementation to integrate into Game Engines in the future

* Added commit functionality to the git library

* New changes

* Added select for NeoDictionary.cs

* Fixed issue with previous new method

* Added a Benchmarking Tool to be used mostly in game engines

* Added IndexOf to NeoDictionary.cs

* Added new method for BenchmarkUtility.cs

* added an instacedobject class

* Added a new shuffle method for lists

* fixed return type

* Added new Changelog generator

* Added new Game logic library to assist with game projects

* Added Web Project

* Added Nuget package configs

* Add workflow for publishing game library NuGet package

* Add README for OmegaLeo's Helper Library

* Updated Website to reflect all libraries

* Fixed missing library in Changelog

* Added Contributing and Code of Conduct

* Fixed web project

* new documentation changes

* fix packages

* Fixed DocumentationHelper package dependencies

* Added Serilog

* Added logging

* Fixed documentation

* Added logging for cache

* fixed documentation

* Updated README.md

* Update README.md

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update OmegaLeo.HelperLib.Web/Controllers/HomeController.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update OmegaLeo.HelperLib.Web/Controllers/HomeController.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* fix error

* changes for Github Packages

* Cleanup

* Started working on a SteamWorks integration

* Added logging

* Started working on a Steam library

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-05-15 22:04:51 +01:00

51 lines
1.8 KiB
C#
Executable File

// See https://aka.ms/new-console-template for more information
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using OmegaLeo.HelperLib.Changelog.Helpers;
using OmegaLeo.HelperLib.Helpers;
using OmegaLeo.HelperLib.Changelog.Models;
using OmegaLeo.HelperLib.Changelog.Tools;
var root = GetSolutionRoot();
var changelogs = new Dictionary<string, Assembly>()
{
{Path.Join(root, "OmegaLeo.HelperLib.Changelog", "CHANGELOG.md"), typeof(Changelog).Assembly},
{Path.Join(root, "OmegaLeo.HelperLib", "CHANGELOG.md"), typeof(BenchmarkUtility).Assembly},
{Path.Join(root, "OmegaLeo.HelperLib.Game", "CHANGELOG.md"), typeof(OmegaLeo.HelperLib.Game.Models.ConsoleCommand).Assembly},
{Path.Join(root, "OmegaLeo.HelperLib.Documentation", "CHANGELOG.md"), typeof(OmegaLeo.HelperLib.Documentation.Helpers.DocumentationHelperTool).Assembly},
{Path.Join(root, "OmegaLeo.HelperLib.Shared", "CHANGELOG.md"), typeof(OmegaLeo.HelperLib.Shared.Attributes.ChangelogAttribute).Assembly},
{Path.Join(root, "OmegaLeo.HelperLib.Steamworks", "CHANGELOG.md"), typeof(OmegaLeo.HelperLib.Steamworks.SteamManager).Assembly},
};
foreach (var changelog in changelogs)
{
GenerateChangelog(changelog.Key, changelog.Value);
}
void GenerateChangelog(string path, Assembly libraryAssembly)
{
var changelogMarkdown = $@"# Changelog
{ChangelogHelper.GetChangelogMarkdown(new []{libraryAssembly})}";
File.WriteAllText(path,changelogMarkdown);
}
static string GetSolutionRoot()
{
string dir = AppContext.BaseDirectory;
while (!string.IsNullOrEmpty(dir))
{
if (Directory.GetFiles(dir, "*.sln").Length > 0)
return dir; // Found the solution root
dir = Directory.GetParent(dir)?.FullName; // Move up a directory
}
throw new Exception("Solution root not found.");
}