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HelperLib/docs/Home/Library/game.html
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2026-02-13 14:25:50 +00:00

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<h5>Game Development Library</h5>
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<a class="list-group-item list-group-item-action" href="game.html#overview">
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<div id="overview" class="mb-5">
<h2>Game Development Library</h2>
<p class="lead">Game development utilities for Unity and Godot</p>
<hr />
</div>
<div id="namespace-OmegaLeo-HelperLib-Game" class="mb-5">
<h3>OmegaLeo.HelperLib.Game</h3>
<div class="card mb-3">
<div class="card-header">
<h4 class="mb-0">CommandConsole</h4>
<small class="text-muted">OmegaLeo.HelperLib.Game</small>
</div>
<div class="card-body">
<div class="table-responsive">
<table class="table table-hover">
<thead>
<tr>
<th>Member</th>
<th>Documentation</th>
</tr>
</thead>
<tbody>
<tr>
<td><code>RegisterCommand</code></td>
<td><p>Registers a new command with the console.</p>
<br/>
</td>
</tr>
<tr>
<td><code>RegisterCommand</code></td>
<td><p>Registers a new command with the console using a delegate.</p>
<br/>
</td>
</tr>
<tr>
<td><code>UnregisterCommand</code></td>
<td><p>Removes a command from the console.</p>
<br/>
</td>
</tr>
<tr>
<td><code>ExecuteCommand</code></td>
<td><p>Executes a command string.</p>
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</td>
</tr>
<tr>
<td><code>Output</code></td>
<td><p>Outputs a message to the console.</p>
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</td>
</tr>
<tr>
<td><code>Error</code></td>
<td><p>Outputs an error message to the console.</p>
<br/>
</td>
</tr>
<tr>
<td><code>ClearHistory</code></td>
<td><p>Clears command history.</p>
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</td>
</tr>
<tr>
<td><code>GetAutoComplete</code></td>
<td><p>Gets autocomplete suggestions for partial input.</p>
<br/>
</td>
</tr>
<tr>
<td><code>RegisterDefaultCommands</code></td>
<td><p>Registers built-in commands.</p>
<br/>
</td>
</tr>
</tbody>
</table>
</div>
</div>
</div>
<div class="card mb-3">
<div class="card-header">
<h4 class="mb-0">DelayedActionHandler</h4>
<small class="text-muted">OmegaLeo.HelperLib.Game</small>
</div>
<div class="card-body">
<div class="table-responsive">
<table class="table table-hover">
<thead>
<tr>
<th>Member</th>
<th>Documentation</th>
</tr>
</thead>
<tbody>
<tr>
<td><code>DelayedActionHandler</code></td>
<td><p>Handler for managing delayed actions, allowing cancellation and status checking.</p>
<br/>
<strong>Example:</strong><br/>
<div class="example-code mb-2">
<div style="color:#DADADA;background-color:#1E1E1E;"><pre>
<span style="color:#569CD6;">var</span> action = <span style="color:#569CD6;">new</span> DelayedAction(...);
<span style="color:#569CD6;">var</span> handler = <span style="color:#569CD6;">new</span> DelayedActionHandler(action);
</pre></div>
</div>
</td>
</tr>
<tr>
<td><code>Cancel</code></td>
<td><p>Cancels the delayed action if it has not yet executed.</p>
<br/>
<strong>Example:</strong><br/>
<div class="example-code mb-2">
<div style="color:#DADADA;background-color:#1E1E1E;"><pre>
handler.Cancel();
</pre></div>
</div>
</td>
</tr>
</tbody>
</table>
</div>
</div>
</div>
<div class="card mb-3">
<div class="card-header">
<h4 class="mb-0">DelayedActionManager</h4>
<small class="text-muted">OmegaLeo.HelperLib.Game</small>
</div>
<div class="card-body">
<div class="table-responsive">
<table class="table table-hover">
<thead>
<tr>
<th>Member</th>
<th>Documentation</th>
</tr>
</thead>
<tbody>
<tr>
<td><code>PendingActionsCount</code></td>
<td><p>Gets the count of pending delayed actions.</p>
<br/>
</td>
</tr>
<tr>
<td><code>RunAfter</code></td>
<td><p>Schedules an action to run after a specified delay.</p>
<br/>
</td>
</tr>
<tr>
<td><code>RunRepeating</code></td>
<td><p>Schedules an action to run repeatedly at specified intervals.</p>
<br/>
</td>
</tr>
<tr>
<td><code>RunAfterCancellable</code></td>
<td><p>Schedules an action to run after a delay and returns a handler to cancel it if needed.</p>
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</td>
</tr>
<tr>
<td><code>CancelAll</code></td>
<td><p>Cancels all pending delayed actions.</p>
<br/>
</td>
</tr>
</tbody>
</table>
</div>
</div>
</div>
<div class="card mb-3">
<div class="card-header">
<h4 class="mb-0">ListExtensions</h4>
<small class="text-muted">OmegaLeo.HelperLib.Game</small>
</div>
<div class="card-body">
<div class="table-responsive">
<table class="table table-hover">
<thead>
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<th>Member</th>
<th>Documentation</th>
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</thead>
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<tr>
<td><code>Shuffle</code></td>
<td><p>Shuffles the elements of the list in place using the provided RandomNumberGenerator.</p>
<br/>
<strong>Example:</strong><br/>
<div class="example-code mb-2">
<div style="color:#DADADA;background-color:#1E1E1E;"><pre>
<span style="color:#569CD6;">var</span> list = <span style="color:#569CD6;">new</span> List&lt;<span style="color:#569CD6;">int</span>&gt; { <span style="color:#B5CEA8;">1</span>, <span style="color:#B5CEA8;">2</span>, <span style="color:#B5CEA8;">3</span>, <span style="color:#B5CEA8;">4</span>};
<span style="color:#569CD6;">var</span> rng = <span style="color:#569CD6;">new</span> RandomNumberGenerator();
<span style="color:#57A64A;">// List before: [1, 2, 3, 4]</span>
list.Shuffle(rng);
<span style="color:#57A64A;">// List after: [3, 1, 4, 2] (example output)</span>
</pre></div>
</div>
</td>
</tr>
</tbody>
</table>
</div>
</div>
</div>
<div class="card mb-3">
<div class="card-header">
<h4 class="mb-0">SaveManager</h4>
<small class="text-muted">OmegaLeo.HelperLib.Game</small>
</div>
<div class="card-body">
<div class="table-responsive">
<table class="table table-hover">
<thead>
<tr>
<th>Member</th>
<th>Documentation</th>
</tr>
</thead>
<tbody>
<tr>
<td><code>Save</code></td>
<td><p>Saves data to a JSON file.</p>
<br/>
</td>
</tr>
<tr>
<td><code>Load</code></td>
<td><p>Loads data from a JSON file.</p>
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</td>
</tr>
<tr>
<td><code>TryLoad</code></td>
<td><p>Attempts to load data from a JSON file, returning a success flag.</p>
<br/>
</td>
</tr>
<tr>
<td><code>SaveExists</code></td>
<td><p>Checks if a save file exists.</p>
<br/>
</td>
</tr>
<tr>
<td><code>DeleteSave</code></td>
<td><p>Deletes a save file.</p>
<br/>
</td>
</tr>
<tr>
<td><code>GetAllSaveFiles</code></td>
<td><p>Retrieves all save files in the save directory.</p>
<br/>
</td>
</tr>
</tbody>
</table>
</div>
</div>
</div>
<div class="card mb-3">
<div class="card-header">
<h4 class="mb-0">WeightedPicker</h4>
<small class="text-muted">OmegaLeo.HelperLib.Game</small>
</div>
<div class="card-body">
<div class="table-responsive">
<table class="table table-hover">
<thead>
<tr>
<th>Member</th>
<th>Documentation</th>
</tr>
</thead>
<tbody>
<tr>
<td><code>WeightedPicker.Pick</code></td>
<td><p>Picks a random item from a dictionary of items with associated weights.</p>
<br/>
</td>
</tr>
</tbody>
</table>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
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