7 Commits

5 changed files with 195 additions and 38 deletions
+8 -1
View File
@@ -3,6 +3,7 @@
// /media/omegaleo/Development/Library Dev/HelperLib // /media/omegaleo/Development/Library Dev/HelperLib
using GameDevLibrary.Extensions; using GameDevLibrary.Extensions;
using GameDevLibrary.Helpers;
using LibGit2Sharp; using LibGit2Sharp;
using OmegaLeo.HelperLib.Git; using OmegaLeo.HelperLib.Git;
using OmegaLeo.HelperLib.Git.Models; using OmegaLeo.HelperLib.Git.Models;
@@ -17,6 +18,8 @@ if (repo.IsNullOrEmpty())
var git = new GitClient(repo); var git = new GitClient(repo);
var result = BenchmarkUtility.Record(() =>
{
var changes = git.GetChanges(); var changes = git.GetChanges();
if (changes.FolderName.IsNotNullOrEmpty()) if (changes.FolderName.IsNotNullOrEmpty())
@@ -42,7 +45,8 @@ if (changes.FolderName.IsNotNullOrEmpty())
msg = Console.ReadLine(); msg = Console.ReadLine();
} }
var signature = new Signature("Nuno 'Omega Leo' Diogo", "nunodiogo@omegaleo.pt", DateTimeOffset.Now); var signature = new Signature("Nuno 'Omega Leo' Diogo", "nunodiogo@omegaleo.pt",
DateTimeOffset.Now);
git.Commit(msg, signature); git.Commit(msg, signature);
break; break;
@@ -62,6 +66,9 @@ else
{ {
Console.WriteLine("No changes found in specified repository"); Console.WriteLine("No changes found in specified repository");
} }
});
Console.WriteLine($"Time for checking for changes: {result} ms");
Console.ReadLine(); Console.ReadLine();
@@ -1,6 +1,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Security.Cryptography;
namespace GameDevLibrary.Extensions namespace GameDevLibrary.Extensions
{ {
@@ -117,5 +118,28 @@ namespace GameDevLibrary.Extensions
{ {
return array[currentIndex++ % array.Count]; return array[currentIndex++ % array.Count];
} }
/// <summary>
/// Shuffle around items in a list.
/// Code obtained from https://stackoverflow.com/a/1262619
/// </summary>
/// <param name="list"></param>
/// <typeparam name="T"></typeparam>
public static void Shuffle<T>(this IList<T> list)
{
RNGCryptoServiceProvider provider = new RNGCryptoServiceProvider();
int n = list.Count;
while (n > 1)
{
byte[] box = new byte[1];
do provider.GetBytes(box);
while (!(box[0] < n * (Byte.MaxValue / n)));
int k = (box[0] % n);
n--;
(list[k], list[n]) = (list[n], list[k]);
}
}
} }
} }
@@ -0,0 +1,89 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
namespace GameDevLibrary.Helpers
{
public class BenchmarkUtility
{
private static Dictionary<string, List<long>> _benchmarks = new Dictionary<string, List<long>>();
private static Dictionary<string, Stopwatch> _stopwatches = new Dictionary<string, Stopwatch>();
private static Stopwatch GetStopwatch(string key)
{
Stopwatch stopwatch = new Stopwatch();
if (_stopwatches.TryGetValue(key, out stopwatch))
{
}
else
{
stopwatch = new Stopwatch();
_stopwatches.Add(key, stopwatch);
}
return stopwatch;
}
public static long Record(Action actionToRecord)
{
var stopwatch = new Stopwatch();
stopwatch.Start();
actionToRecord.Invoke();
stopwatch.Stop();
return stopwatch.ElapsedMilliseconds;
}
public static long RecordAndSaveToResults(string key, Action actionToRecord)
{
var stopwatch = new Stopwatch();
stopwatch.Start();
actionToRecord.Invoke();
stopwatch.Stop();
if (!_benchmarks.ContainsKey(key))
{
_benchmarks[key] = new List<long>();
}
_benchmarks[key].Add(stopwatch.ElapsedMilliseconds);
return stopwatch.ElapsedMilliseconds;
}
public static void Start(string key)
{
GetStopwatch(key).Restart();
}
public static void Stop(string key)
{
if (!_benchmarks.ContainsKey(key))
{
_benchmarks[key] = new List<long>();
}
GetStopwatch(key).Stop();
_benchmarks[key].Add(GetStopwatch(key).ElapsedMilliseconds);
}
public static List<long> GetResults(string key)
{
return _benchmarks.ContainsKey(key) ? _benchmarks[key] : new List<long>();
}
public static void ClearResults()
{
_benchmarks.Clear();
}
public static Dictionary<string, List<long>> GetAllResults()
{
return new Dictionary<string, List<long>>(_benchmarks);
}
}
}
@@ -0,0 +1,31 @@
using System;
namespace GameDevLibrary.Models
{
public abstract class InstancedObject<T> where T : class
{
public static T Instance { get; private set; }
protected InstancedObject()
{
if (Instance != null)
{
throw new InvalidOperationException($"An instance of {typeof(T).Name} already exists.");
}
Instance = this as T;
if (Instance == null)
{
throw new InvalidOperationException($"Failed to cast {GetType().Name} to {typeof(T).Name}.");
}
}
~InstancedObject()
{
if (Instance == this)
{
Instance = null;
}
}
}
}
@@ -82,6 +82,12 @@ namespace GameDevLibrary.Models
public NeoDictionaryItem<TKey, TValue>? LastOrDefault(Func<NeoDictionaryItem<TKey, TValue>, bool> predicate) => public NeoDictionaryItem<TKey, TValue>? LastOrDefault(Func<NeoDictionaryItem<TKey, TValue>, bool> predicate) =>
Items.LastOrDefault(predicate); Items.LastOrDefault(predicate);
public IEnumerable<NeoDictionaryItem<TKey, TValue>> Select(Func<NeoDictionaryItem<TKey, TValue>, NeoDictionaryItem<TKey, TValue>> selector) =>
Items.Select(selector);
public int IndexOf(NeoDictionaryItem<TKey, TValue> selector) =>
Items.IndexOf(selector);
public void Remove(TKey key) public void Remove(TKey key)
{ {
var index = Items.FindIndex(x => x.Key.Equals(key)); var index = Items.FindIndex(x => x.Key.Equals(key));