6f1ef9c84f
* Fixed dependency * Updates to NeoDictionary * Changes to NeoDictionary * Started working on a Git implementation to integrate into Game Engines in the future * Added commit functionality to the git library * New changes * Added select for NeoDictionary.cs * Fixed issue with previous new method * Added a Benchmarking Tool to be used mostly in game engines * Added IndexOf to NeoDictionary.cs * Added new method for BenchmarkUtility.cs * added an instacedobject class * Added a new shuffle method for lists * fixed return type * Added new Changelog generator * Added new Game logic library to assist with game projects * Added Web Project * Added Nuget package configs * Add workflow for publishing game library NuGet package * Add README for OmegaLeo's Helper Library * Updated Website to reflect all libraries * Fixed missing library in Changelog * Added Contributing and Code of Conduct
15 lines
306 B
C#
15 lines
306 B
C#
namespace OmegaLeo.HelperLib.Game.Models
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{
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[System.Serializable]
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public class Loot<T>
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{
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public T Item { get; set; }
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public float Weight { get; set; }
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public Loot(T item, float quantity)
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{
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Item = item;
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Weight = quantity;
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}
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}
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} |